![]() If you've taken damage from the boss, you will have less time to spend underwater as drowning obviously takes from your already lowered healthbar. You can still sprint while underwater, but try to get to the exit before you start drowning. The sewers will be completely submerged by 1:40, and you'll eventually start to drown. The water will rise from the floor, and walking will turn into swimming before you know it. The southwest part is also a bit far, though easier to manage and not as dangerous.Īt around 2:13 on the Escape Timer, the map will begin to fill up with water. Try to get all pages there, make sure it's clear, then head to other parts of the map before the doors close and you can escape easier. The east part specifically is a big area that requires a long route to get to the escape. Highlighted with light blue, these parts of the map are pretty far from the exit once the doors close. If you are really worrying about not being able to escape, then try to check the parts of the map that get blocked off first. If you need to recharge, then hide in a room and wait. Try to save flashlight while walking in the hallways by turning it off and walking in the dark. Some of the hallways have dim green lights on the ceiling, but other hallways and the rooms are without light. But the areas should still be recognizable.* *Please note, sizes/proportions of the map are a bit wonky on the map as I'm not perfect when making these. I felt that I should mention these, because they can potentially affect gameplay, and I just went ahead and made a separate map. On the alternate map, orange areas represent obstructions unique to the Halloween reskin of the map, that aren't present in the original. Several sections of the cellars are flooded with water, and these areas are deep enough that you have to swim. Bosses can also break these objects, or sometimes even walk through them. ![]() Small boxes and small barrels that can either be jumped over or destroyed with one melee swing. This is confirmed by Chapter 6: Genesis, which is basically The Eight Pages all over again. ![]() For anyone who has played Slender: The Arrival, the proxy known as 'The Chaser', aka Kate, is the girl played in The Eight Pages. Slender is a short, experimental horror game in which you must travel into a dark woods at night, with a simple goal: find 8 pages that are scattered across the. The cyan/turquoise markings represent breakable obstacles. It has been confirmed that the character played in Slender: The Eight Pages is a girl. ![]() You search the cellar for small beer bottles, avoiding monsters. Cellars is a map inspired by Amnesia: The Dark Descent. ![]()
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